Dack Osares


Size Medium; Speed 30 ft.; AC +6 natural armor; Saves 4 Fort (good), 1 Ref (bad), 4 Will (good); Ability Scores Str 20, Dex 16, Con 14, Int 7, Wis 10, Cha 11
dark vision, link, share spells, evasion

9 evo points
+4 nat armor, +2 str, +2 dex, flight, skilled acrobatics
Toughness, EWP (falcata), power attack

8 Perception, 19 Acrobatics, 11 Stealth, 8 Disable Device,

AC 21 HP 45

Fort 7 4 2 1
Ref 5 1 3 1
Will 5 4 0 1

+1 Falcata +9 D8 +14,

+1 Amulet of Natural Armor
hat of human guise Halfling Male

The Soul Ring provides the wearer with a number of bonuses, which include:

+1 deflection bonus to AC
+1 sacred bonus to saves
It only occupies one ring slot while providing its effects to both the wearer and his eidolon
This connection allows the wearers to be effectively touching for purposes of spells and their effects (as well as channeling)
Constant deathwatch within 30’, informing the wearer when health totals are at 75%, 50%, 25% and more accurately below 25% (5 HP at a time below 25%, and the specific HP below 0 HP)
As long as the wearers are on the same plane, and are willing, they can pull themselves closer together. The bearers can move each other bearer a distance of 10’ per hit dice per day. This means Dack can pull Ivo that distance and Ivo can pull Dack that distance. This functions as dimension door.
The link between the souls strengthens the eidolon’s connection to the material plane. If the wearer was knocked unconscious, his eidolon persists for 1 round per 4 HD (minimum 1 round) before being banished. If the wearer’s unconsciousness is removed before the rounds expire, the eidolon will not be banished.


Dack Osares

Rise of the Runelords 07loghal